#Pre modified ps3 eye cam driver
You can change it when driver is running. – PS Eye gain to make trackers well visible. – Marker size, now one size for all markers Before starting Driver4VR please open Camera Markers Settings window and set Select Camera Markers as Body Tracking optionĢ. It gives very good coverage.Įnsure that camera is connected very well as PS Eye is very lightweight and can be easy moved even by slight push of the cable.ġ. I placed PS Eye at the height on 40cm pointing to the corner of my play space. Until marker calibration is done, tracker will see only key marker as the tracker.
#Pre modified ps3 eye cam install
Try to glue it carefully around the edges so it will last for much longer.įor PS Eye drivers, download and install drivers. You can attach marker to the bottom of the box as well for better coverage.ĥ. Glue Key marker on front and secondary markers on the sides of the box. Cut them out of paper around the outside black rectangle.Ĥ. You might need to try with just one marker to get best scale to fit your box.ģ. Use Scale option in Printer Advanced Settings to print them in size that will match size of your box. The steps below are complete but I suggest to experiment with Driver4VR a bit before spending time on making a solid tracker ?Ģ. I have been working with box of size 13cm. I prefer put this inside shoe as it is much more natural and not feel it is floating. Tracker 1 has Key marker: 6 and Secondary markers 7,8,9,10 Tracker 0 has Key marker: 0 and Secondary markers 1,2,3,4 There are two trackers supported for each foot (hip is virtual) and they need to be made out of markers as below:
Please also note that you can start with just one marker (Key marker) so just print it and glue on something solid like cardboard and you are ready to go. I am working on pre-fabricated markers that you could purchase if not want to spend time on making yours but that is still to come ? In order to calibrate key and secondary must be direct neighbours.Īs effect you can’t have marker at front and the back. There is key marker and number of secondary markers. The tracker can be made up out of multiple markers. This is very good thing that you can experiment even with webcam and one marker before purchasing PS Eye.
#Pre modified ps3 eye cam manual
– add more automation to manual calibration – possibly support more flexibility about marker mounting. – camera auto calibration of exposure/gain – webcam will easily lose tracking when in motion. – reduction of jitter when marker visibility changes (it is not huge anyway) – jitter of rotation when marker is directly facing camera. Things I will be definitively work on before official release: It will also lose tracking when making fast motion with PS Eye.Įnsure you don’t have strong light in the background, good light from the side of camera and markers are clearly visible. Will work with PS Eye and Webcam however with webcam it might lose tracking easily when you move tracker. To be used with existing headset: Oculus, Index, MWR, HTC, etc. Here is a fist version for Alpha tests of body tracking with Camera Markers as first shown in this video.